Bakgrunn og aktiviteter
Yngve Dahl (1976) er førsteamanuensis ved Institutt for Datateknikk og Informasjonsteknologi. Han tilhører forskningsgruppen for Informasjonssystemer og Systemutvikling. Han har en doktorgrad i datavitenskap fra NTNU. Yngves faglige interesser er innen Menneske–maskin-interaksjon (MMI).
Vitenskapelig, faglig og kunstnerisk arbeid
Et utvalg av nyere tidsskriftspublikasjoner, kunstneriske produksjoner, bok, inklusiv bokdeler og rapport-del. Se alle publikasjoner i databasen
- (2020) Facilitating Democracy: Concerns from Participatory Design with Asymmetric Stakeholder Relations in Health Care. CHI 2020 : Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, Honolulu, Hawaii, USA — April 25th -30th, 2020.
- (2019) Assessing Motivational Differences Between Young and Older Adults When Playing an Exergame. Games for Health Journal. vol. 9 (1).
- (2019) Evaluation of Interactive and Gamified Approaches for Teaching ICT Theory - A Study of PowerPoint, Sembly, and Kahoot!. Proceedings of the ... European conference on games-based learning.
- (2018) Supporting Social Interaction in Care Environments: Exploring Stakeholder Perspectives on the Potential of Interactive Technology. International Journal of Human-Computer Interaction. vol. 35 (1).
- (2017) “Do You See What I Hear?”: Designing for Collocated Patient–Practitioner Collaboration in Audiological Consultations. Human-Computer Interaction. vol. 33 (5-6).
- (2017) Infrastructuring as ambiguous repair: a case study of a surveillance infrastructure project. Computer Supported Cooperative Work (CSCW). vol. Published ahead of print.
- (2016) Stakeholder Attitudes Toward and Values Embedded in a Sensor-Enhanced Personal Emergency Response System. Interacting with computers. vol. 28 (5).
- (2016) A Participatory Design Approach to Develop an Interactive Sound Environment Simulator. American Journal of Audiology. vol. 25.
- (2015) The use of generative techniques in co-design of mHealth technology and healthcare services for COPD patients. Lecture Notes in Computer Science (LNCS). vol. 9188.
- (2015) The role of ICT in addressing the challenges of age-related falls: a research agenda based on a systematic mapping of the literature. Personal and Ubiquitous Computing. vol. 19 (3).
- (2015) Designing a reliable pain drawing tool: avoiding interaction flaws by better tailoring to patients’ impairments. Personal and Ubiquitous Computing. vol. 19 (3-4).
- (2015) Designing for movement quality in exergames: Lessons learned from observing senior citizens playing stepping games. Gerontology. vol. 61 (2).
- (2013) Proceed with Caution: Transition from Paper to Computerized Pain Body Maps. Procedia Computer Science. vol. 21.
- (2011) End-User Composition Interfaces for Smart Environments: A Preliminary Study of Usability Factors. Lecture Notes in Computer Science (LNCS). vol. 6770.
- (2010) Fidelity Considerations for Simulation-Based Usability Assessments of Mobile ICT for Hospitals. International Journal of Human-Computer Interaction. vol. 26 (5).
- (2010) Usability testing of mobile ICT for clinical settings: Methodological and practical challenges. International Journal of Medical Informatics. vol. 79 (4).
- (2008) A comparison of location and token-based interaction techniques for point-of-care access to medical information. Personal and Ubiquitous Computing. vol. 12.
- (2007) A comparison of location and token-based interaction techniques for point-of-care access to medical information. Personal and Ubiquitous Computing.
- (2007) Visualizing Interaction in Digitally Augmented Spaces: Steps toward a Formalism for Location-Aware and Token-Based Interactive Systems. Lecture Notes in Computer Science (LNCS). vol. 4551.