Beatrix Vereijken
Bakgrunn og aktiviteter
Beatrix Vereijken er professor ved Institutt for nevromedisin og bevegelsesvitenskap ved Fakultet for medisin og helsevitenskap. Hun leder NTNU Helse prosjektet EXACT, som fokuserer på utvikling og bruk av spillteknologi for aktiv aldring og rehabilitering. Hun er NTNUs PI for EU-IMI prosjektet Mobilise-D, som har som mål å koble digital mobilitetsvurdering til klinisk utfall for regulering og klinisk godkjenning, og var prosjekt manager på EU prosjektet PreventIT, et personalisert helse og IKT prosjekt for å forebygge funksjonstap i alderdommen. Hun er faglig leder for fakultetets kjernefasilitet NeXT Move.
Utdanning:
- Mastergrad i Eksperimentell psykologi, Nederland, 1987
- Doktergrad i Bevegelsesvitenskap, Nederland, 1991
Forskningsinteresser:
- Bevegelseskontroll, utvikling og læring
- Bevegelsesproblem hos barn og eldre
- Utvikling av helseteknologi for å stimulere aktiv aldring
- Sensor-baser måling av fysisk aktivitet og mobilitet
Vitenskapelig, faglig og kunstnerisk arbeid
Et utvalg av nyere tidsskriftspublikasjoner, kunstneriske produksjoner, bok, inklusiv bokdeler og rapport-del. Se alle publikasjoner i databasen
Tidsskriftspublikasjoner
- (2020) Balance training in older adults using exergames: Game speed and cognitive elements affect how seniors play. Frontiers in Sports and Active Living. vol. 2 (54).
- (2020) The influence of motor tasks and cut-off parameter selection on artifact subspace reconstruction in EEG recordings. Medical and Biological Engineering and Computing. vol. 1 (11).
- (2020) Predicting Advanced Balance Ability and Mobility with an Instrumented Timed Up and Go Test. Sensors.
- (2020) App-based Self-administrable Clinical Tests of Physical Function: Development and Usability Study. JMIR mhealth and uhealth. vol. 8 (4).
- (2020) Development and usability of app-based self-administrable clinical tests of physical function. Gerontechnology. vol. 19.
- (2020) The Effect of Increased Gait Speed on Asymmetry and Variability in Children With Cerebral Palsy. Frontiers in Neurology. vol. 10.
- (2020) Creating and Validating a Shortened Version of the Community Balance and Mobility Scale for Application in People Who Are 61 to 70 Years of Age. Physical Therapy. vol. 100.
- (2020) The association of basic and challenging motor capacity with mobility performance and falls in young seniors. Archives of gerontology and geriatrics (Print).
- (2020) Walking-related digital mobility outcomes as clinical trial endpoint measures: protocol for a scoping review. BMJ Open. vol. 10:e038704.
- (2020) A Roadmap to Inform Development, Validation and Approval of Digital Mobility Outcomes: The Mobilise-D Approach. Digital Biomarkers. vol. 4.
- (2020) Digital technology to deliver a lifestyle-integrated exercise intervention in young seniors – the PreventIT feasibility randomised controlled trial. Frontiers in Digital Health. vol. 2 (10).
- (2020) Comparison of a Deep Learning-Based Pose Estimation System to Marker-Based and Kinect Systems in Exergaming for Balance Training. Sensors. vol. 20 (23).
- (2019) Performance-based clinical tests of balance and muscle strength used in young seniors: a systematic literature review. BMC Geriatrics. vol. 19 (1).
- (2019) Implementing behaviour change theory and techniques to increase physical activity and prevent functional decline among adults aged 61-70: The PreventIT project. Progress in cardiovascular diseases. vol. 62 (2).
- (2019) Development of a clinical prediction model for the onset of functional decline in people aged 65-75 years: Pooled analysis of four European cohort studies. BMC Geriatrics. vol. 19:179.
- (2019) The Adapted Lifestyle-Integrated Functional Exercise Program for Preventing Functional Decline in Young Seniors: Development and Initial Evaluation. Gerontology. vol. 65 (4).
- (2019) Assessing Motivational Differences Between Young and Older Adults When Playing an Exergame. Games for Health Journal. vol. 9 (1).
- (2019) Protocol for the PreventIT feasibility randomised controlled trial of a lifestyle-integrated exercise intervention in young older adults. BMJ Open. vol. 9 (3).
- (2018) Exergames Inherently Contain Cognitive Elements as Indicated by Cortical Processing. Frontiers in Behavioral Neuroscience. vol. 12.
- (2018) Use it or lose it? Effects of age, experience, and disuse on crawling. Developmental Psychobiology. vol. 61 (1).