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This workshop included presentations of articles on how to make learning fun, GameFlow, use of game design in project management games, and evaluation of a collaborative multi-role learning game.
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| name | What Makes Things Fun to Learn_ (1).pdf |
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| height | 150 |
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| name | 04-Gameflow.pdf |
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| height | 150 |
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| name | Use of game design and game elements in serious project management games.pdf |
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| height | 150 |
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| name | Evaluation of Escapade - An Engaging, Collaborative Multi-Role Learning Game on History.pdf |
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| height | 150 |
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2025-09-15 Workshop 3: Game Development
Presentation of articles on scripting vs. emergence, requirement engineering and creative processes, software architecture and creative processes, and completeness and collaboration in early design phase of learning games.
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| name | Requirements Engineering and the Creative Process in the Video Game Industry.pdf |
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| height | 150 |
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| name | Software-Architectures-and-the-Creative-Processes-in-Game-Development.pdf |
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| height | 150 |
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| name | Scripting Versus Emergence.pdf |
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| height | 150 |
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| name | Completeness and Collaboration in early design phase.pdf |
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| height | 150 |
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