Andrea Porras Elizo
Om
Education: Andrea holds a Bachelor’s degree in Industrial Design Engineering from the University of Valladolid, during which she completed an Erasmus+ exchange at the University of Antwerp. She also holds a Master’s degree in Industrial Design Engineering from ETSIADI–Universitat Politècnica de València, with research conducted through an Erasmus+ exchange at NTNU, focusing on digital tools for digital dementia among adolescents.
Background: Professional background as an industrial designer and design researcher, with expertise in user research, prototyping, gamification, UX design, 3D modeling, and accessibility. She has worked as a research assistant and product designer, contributing to projects such as DigiWise as a designer, BingeAware as user tester and interface improver, and AMRaggedon as a prototyper, aimed at improving human-machine interaction in healthcare and education. Her work combines creativity with scientific rigor to enhance user experience and foster awareness, education, and behavioral change.
Areas of Work: PhD candidate within the Promoting Access to Health Services through Participatory Approach (PATHS) project at NTNU, under the supervision of project lead, Ashis Jalote-Parmar. Funded by Nordforsk (2025-2029), the project focuses on participatory digital health interventions to promote access to health services and enhance health-seeking behaviors of Ukrainian refugee women in Norway, Sweden, and Estonia.
Forskning
Publikasjoner
Porras Elizo, A., Jalote Parmar, A. (2026). Refugee-Centered Framework for Design of Digital Health Interventions: A Qualitative Study with Ukrainian Refugee Women in Norway. Front. Digit. Health. 8:1886871. https://doi.org/10.3389/fdgth.2026.1886871
Nowbuth, A.A., Parmar, V.S., Porras Elizo, A., Steinsbekk, A.I., Parmar, A.J. (2025). AMRageddon V1: The Design and Usability Evaluation of a Digital Escape Room Game for Antimicrobial Resistance Education Through Persuasive Technology. In: Win, K.T., Ali, R., Karapanos, E., Papadopoulos, G.A., Oyibo, K., Vlahu-Gjorgievska, E. (eds) Persuasive Technology. PERSUASIVE 2025. Lecture Notes in Computer Science, vol 15711. Springer, Cham. https://doi.org/10.1007/978-3-031-94959-3_18
Garcia, I., Langezaal, H., Franck, K., Basstanie, J., Porras Elizo, A., Formesyn, B., Verlinden, J. (2022). Exploring the use of virtual reality in co-reviewing designs. In: Tareq Ahram and Christianne Falcão (eds) Human Factors in Virtual Environments and Game Design. AHFE (2022) International Conference. AHFE Open Access, vol 50. AHFE International, USA.
http://doi.org/10.54941/ahfe1002063
Conferences
Presentation of the PATHS Project. Conference of the Norwegian Research School in Global Health for Sustainable Futures. 3-4 November 2025, Bergen (Norway).

Presentation of PATHS project at the Conference of the Norwegian Research School in Global Health for Sustainable Futures, Bergen 2025.
Media
Porras Elizo, A., & Jalote‑Parmar, A. (2026). Your Voice Matters: Co‑Designing Future Health Solutions Together (PATHS Study 2) [Audio podcast; narrated and translated in Ukrainian by Olena Ivashkina]. NTNU Panopto.